﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;//定义控件用
using UnityEngine.SceneManagement;//跳转界面用

public class JumpInterface : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
    //跳转男宠界面
    public void toHandsomeManGame()
    {
        SceneManager.LoadScene("HandSomeManGame");
    }
    //跳转换装界面
    public void toDressGame()
    {
        SceneManager.LoadScene("DressGame");
    }
    //跳转练级界面
    public void toLevelingGame()
    {
        SceneManager.LoadScene("LevelingGame");
    }
    //跳转约会界面
    public void toAppointmentGame()
    {
        SceneManager.LoadScene("AppointmentGame");
    }
    //跳转主界面
    public void toMainGame()
    {
        SceneManager.LoadScene("MainGame");
    }
}
